Gamasutra posted an interesting interview with indie developer Sean Murray of Hello Games, the studio behind Joe Danger.
Did you ever want to make an augmented reality game? Now could be a good time.
If you’re not following Indie Kombat, you should be! Each month two (or more) indie developers are pitted against one another, tasked with taking elements from the other developers' games and making a new game! The battle is intense, the bruises are real and the insults are brutal!Developers face off in a month long battle to develop a game and defeat their opponents.
Nathan Fouts of Mommy's Best Games and creator of Explosionade has challenged Microsoft to update its 'broken' Xbox Live Indie Games Top Downloads list before he'll release the finished version of his new game.
In an open letter to the games industry Ian Livingstone has called on the entire UK workforce to tell the government exactly what skills it needs in order to succeed.
Andrew Goulding of Brawsome, the developer behind the awesome indie game Jolly Rover, just posted up a couple of lectures that he made while working at the Academy of Interactive Entertainment (in Australia).
Gamestar Mechanic is a game and community designed to teach kids the principles of game design and systems thinking.
On 23 September Zeboyd Games released a post mortem of their game ‘Breath of Death VII: The Beginning’.
Catching the BugThom Dinsdale of Edge Online has posted a great article discussing both the potential benefits of viral marketing and its obvious pitfalls.
Inside Social games reported yesterday that Indie games developed for Facebook are gaining momentum.